8/30/2023 0 Comments Is aragami multiplayerCitizens and Slaves were spawning in T-Pose. Hard Landing would sometimes teleport the player to another position.Player could get stuck on top of a rope trigger.Solved online multiplayer invitations failing and lobby discovery.Shadow Leap to Walkable Rope sometimes hard locked the player to that rope trigger.Player clipping through the floor/wall when vaulting.Healing VFX shouldn’t trigger when at full health.Player stuck in a fall pose when performing an aerial elimination.Assassination targets and special objectives affecting player detection events, making it impossible to obtain certain medals like no kills / no detections.Target Lock targeting enemies very far away from the character and/or failing to target close enemies.Enemy fire area attacks hitbox hitting players jumping.Player can glitch through the player house early in the story.Unconscious enemies dying when being dropped to the floor from low heights while grabbed.Player can throw corpses through walls.Enemies block shurikens / kunais even when unaware of the player position.Parry failing to trigger while staggered or blocking enemy attacks.Player stuck in a vault loop when vaulting just after grabbing a body.Added Vertical Sync setting in consoles to remove Screen Tearing.Added counter for hostiles killed and player detections in Status Screen (Pause Menu).Added button and key shortcuts to swap to next/previous item/power.Player is now able to review the Ability Tree from the Status Screen (Pause Menu).Medals that can’t be obtained due to mission clauses or special objectives will not be shown in mission results or in the mission board.Added some current mission info in Status Screen.Added idle player animations for blacksmith and dye shop.Added player noise visual feedback to enemy awareness HUD.Added setting to disable HUD for Available Actions.Added setting to toggle Slow Motion when using the power wheel.Added setting to automatically target a parried character.Added setting to disable automatic target lock when attacking.Added keyboard mapping screen on PC platforms.Added new tutorials to introduce enemy types and special objectives.Game now enters slow motion when opening the Ability / Item Wheel.Players can now pause the game when playing single player.The Lince Works team Patch Notes: 9.0 New Hence, we recommend that you follow us on Twitter and join our Discord server so you’re up to date about the progress being made on Aragami 2. We are committed to keep working on fixing bugs and crashes to make sure you enjoy the game regardless of the platform you’re playing. This is the first big update the game will receive and will fix most of the issues you’ve been reporting lately, but we’re not done yet. Patch 9.0 is now live on Steam, and PlayStation, and will go live on Xbox within the next hours. First of all, we’d like to thank you for your patience and understanding during the last couple of weeks as we worked hard on fixing all the bugs and issues you’ve been reporting since launch.
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